Scary Granny Game

A horror escape game centered on puzzle solving, stealth pressure, sound design, and atmosphere.

Genre

Horror

Loop

Escape

Focus

Atmosphere

Challenge

Create mobile horror tension without compromising performance, readability, or session pacing.

Solution

Connected puzzle state, stealth pressure, spatial threat design, and audio feedback into the escape loop.

Impact

Delivered a horror escape experience with atmosphere, puzzle flow, and mobile monetization support.

Technology Stack

Unity3DC#Google Ads SDK

Architecture Highlights

  • Built tension through objective pacing, spatial threat design, and audio cues.
  • Structured escape progression around puzzle state and player risk.
  • Integrated monetization while preserving horror pacing.

Interactive Systems Brief

This project is presented through its case study, systems breakdown, media, and production engineering notes.

Production Systems

Built tension through objective pacing, spatial threat design, and audio cues.

Structured escape progression around puzzle state and player risk.

Integrated monetization while preserving horror pacing.