Challenge
Prototype a hybrid PVE/PVP survival structure that remains understandable between wave pressure and player combat.

A survival shooter with wave combat, class-based mechanics, and multiplayer battles between waves.
Loop
PVE + PVP
Network
Colyseus
Focus
Survival
Prototype a hybrid PVE/PVP survival structure that remains understandable between wave pressure and player combat.
Separated wave spawning, class mechanics, multiplayer arena state, and session resolution.
Established a multiplayer-ready survival prototype with reusable combat and state-sync foundations.
This project is presented through its case study, systems breakdown, media, and production engineering notes.
Designed wave progression and player class behaviors for repeated sessions.
Connected PVE survival pressure with PVP intermission battles.
Explored server-backed multiplayer loops using Colyseus.